Whereas the going action allows people to move from one location to another in the model world, and the entering action is for movement deeper inside the objects in a location, the exiting action is for movement back out towards the main floor area. Climbing out of a cupboard, for instance, is an exiting action. Exiting when already in the main floor area of a room with a map connection to the outside is converted to a going action. Finally, note that whereas entering works for either containers or supporters, exiting is purely for getting oneself out of containers: if the actor is on top of a supporter instead, an exiting action is converted to the getting off action.
Typed commands leading to this action
"get out/off/up"
"stand"
"stand up"
"exit"
Named values belonging to this action
container exited from ... the name of an object
Rules controlling this action
set action variables exiting
before doing anything
check an actor exiting convert exit into go out rule
check an actor exiting can't exit when not inside anything rule
check an actor exiting can't exit closed containers rule
check an actor exiting convert exit into get off rule
carry out an actor exiting standard exiting rule
report an actor exiting standard report exiting rule
report an actor exiting describe room emerged into rule